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Lifecraft awakening plus
Lifecraft awakening plus







lifecraft awakening plus

Laborer by Norinrad (originally made of the "Great Troll War" project) (gave him peasant animations to use him as worker) MountainKing by Norinrad (added portrait model, fixed nodes for fitting death sound and blood splat)ĭemoSquad by AndrewOverload513 (I attached the vertexes of the googles (=no more crashes WE), made proper portrait model by merging model onto mortar portrait)

Lifecraft awakening plus mod#

HumanBarracks (warcraft1 alike) taken from the mod "Dawn of Chaos" (made by John Drake and xXm0RpH3usXx from ''), re-textured by user 'loktar' from ' Farm (warcraft1 alike) taken from the mod "Dawn of Chaos", re-textured by user 'loktar' from ' (team color changed to constant brown to influence of the placement preview color)ĪltarWall (=Golden Wall) by ILH (from wall pack) (I seperated Wall and Wall Hubs into 2 models for functionality and closed the open sides of the walls in case there is no wall hub next to them)ĭwarvenMountaineer by Norinrad (special thanks to UgoUgo for fixing the bugged attachment points) GondorWorker by HerrDave (from pack 'Gondorians (War of the Ring)') (I added the Villager Work Anim as 'Channel' using Retera's Matrix Eater) GuardStormwindVanguard is a merge of wojia10502's 'Guard' (body) and takakenji's 'Stormwind Vanguard' (head) (changed bound radius, see above)ĪzerothKnight_WC1 uses mesh of loktar's 'FootmanWC1' as rider texture 'wc1knight' from the 'Heart of Storms' project on the horse animation from HerrDave's RohanRider flail from wojia10502 wc1knight (='knight(changed)') base model is Blizzard's OrcWarlord Guard by wojia10502 (changed bound radius of each sequence to 100 in magos' model editor to adjust selection box during drag selection) The visual polish by adding selection circles to all "selected" Squad Members was added by me.ĪrcherHuman is a merge of WanderingSoul's 'FootArcher' (body) and Asssssvi's 'Archer Lordaeron_Light' (head) portrait head+animations from Asssssvi's 'Archer Lordaeron_Light', camera angle towards portrait from WanderingSoul's 'FootArcher'ĪrcherHuman_Crossbow is a merge of Kitabatake's'Crossbowman' (body) and Asssssvi's 'Archer Lordaeron_Light' (head) portrait head+animations from Asssssvi's 'Archer Lordaeron_Light', camera angle towards portrait from WanderingSoul's 'FootArcher' visibility 'flickering' of crossbow in some animations of Kitabatake's 'Crossbowman' fixed The basis of the Squad Order System I use was found in this map. I learned important lines of Custom Script and triggers for this map:

lifecraft awakening plus lifecraft awakening plus

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Lifecraft awakening plus